Daniel Ryan

NET.DEV.OPS Engineer and Space/Hobby Nerd

About Me

Hello! My name is Daniel and I am a NET.DEV.OPS Engineer that enjoys automating and making things!


I've always been a nerd at heart. I grew up in the Southbay of Los Angeles, spent some time up in Northern California, then made my way back down to SoCal. I've now been living in Las Vegas, Nevada for the past year and survived my first summer. I've always enjoyed things re: tech. I have a 3D printer that I built and love tinkering with. This along with the many Raspberry Pis, Odroids, and servers I play with give me ample opportunity to learn new things.

I spent the last 7 years working in the tech industry. I have experience working and running an Operations Center, along with hands on Linux, Unix, Development, Cloud Infrastructure, and Networking experience. I've worked in startup environments requiring many hats, and in more corporate environments with more defined roles.

I also enjoy the great universe that is Star Trek. If you ever want to get a Roll20 Star Trek Adventures game going, just let me know :D

Home DNS Server

With all the gadgets and toys around, I wanted to get more insight into what is going on within my network Once I got it up and running and had all my devices pointed to it, I noticed some interesting things going on…

Ansible Deployments:
Automate Everything

Deploying full Unix and Linux nodes, used for a variety of projects, automatically using Ansible. Having the ability to provision multiple VMs with a single line of code allows for scalability any project may need.

A Big Dynamic VPN

Joined a “Big Dynamic VPN” that employs Internet technologies such as BGP, whois database, DNS, etc. Participants connect to each other using network tunnels (GRE, OpenVPN, Tinc, IPsec) and exchange routes using BGP.

Crypto Mining:
The New-Age 49er

Mining crypto coins (specifically Monero) utilizing XMR-Stak. Able to mine on Linux and Windows OS.

3D Printing

Built and put together a 3D printer from the ground up. By building the printer from scratch, it allowed me to understand all the working parts, from the hardware and mechanical parts such as the extruders and stepper motors, to the Marlin firmware, to rendering software.